Performance Analysis: Just Cause 3
Digital foundry :
What's clear is that neither version of Just Cause 3 is able to sustain a locked 30fps, but it is indeed the Xbox One release that offers a noticeably lower level of in-game fluidity. In our tests, we've compared both cut-scenes and gameplay, and our lowest recorded drop occurs on Xbox One, where a massive explosion sends us plummeting to 20fps, while PS4 plateaus to 24fps in entirely different circumstances – with CPU power the likely culprit for bottlenecked performance there.
In between shoot-outs, both editions mostly hold at 30fps, but once things kick off, it's clear that Microsoft's machine struggles to a more noticeable extent. It's a little disappointing that neither version of the game can stick to its target frame-rate – high tempo combat with lots of performance-sapping alpha transparencies cause issues on both machines – but it's clear that PlayStation 4 has the edge in sustaining target performance more consistently.











