The Binding of Isaac: Afterbirth, the recent DLC expansion to The Binding of Isaac: Rebirth, looks like it may not be coming to Wii U, 3DS or PS Vita.
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
IGN : Ask three different video game fans to define what a “Roguelike” is, and chances are, you’re likely to get three very different responses: One might say "Oh yeah, those are like that game with the sexy greek gods!" Another might reply "No, you idiot, Hades is a Rogue-LITE. A roguelike is a game like Spelunky." And another still might slam their hands on the table and shout, "The reason why they're called rogueLIKES is because they're LIKE the 1980s dungeon crawler rogue. None of those games are roguelikes at all!"
My daughter and I had a blast with Rogue Legacy - our favorite by far.
We also enjoyed Undermine which I didn't see make this list unfortunately.
To me Binding of Isaac is the GOAT. No two runs in that game feel the same. The unlimited combinations of item synergies is still something no game has been able to match.
Indie games have been a massive influence in modern gaming, but do we still view them as lesser? We need to put more faith in them. Will Goad argues why we should do just that.
I'm all for jokes on how underpowered nintendo systems are, but this is pretty sad. If you can't get your 16-bit game to work on a 3DS, wii u, or vita for chrissakes, maybe you should spend less time doing ARG crap and more time learning to optimize your code....