Ars Technica:
"As someone who’s written about games for nearly 20 years, I spend a lot of time thinking about the relationship between the press and the larger games industry. But I’ve been doing even more thinking in the wake of a blockbuster article on Kotaku alleging that the site has been effectively blacklisted by two major publishers for more than a year."
Top executives including games boss Sean Shoptaw have also been promoted…
Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.
Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...
This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.
Every industry has these issues
Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.
Bethesda will do as Bethesda does, tormenting us with talk of a playable build of TES 6 on the 30-year anniversary of The Elder Scrolls series.
Playable builds is always good to know sounds like they've started full production. Still BR awhile but good to know development is goin smooth.
I lost a lot of enthusiasm for Elder Scrolls VI after playing Starfield. It was interesting, but it was still a massive disappointment for me. Elder Scrolls is different from Starfield in many ways, but I can’t bring myself to trust Bethesda with anything anymore.
Kotaku wants to reap the physical swag and press appearance benefits of being game journalists, but the second their integrity as the press comes under fire and they're told to abide by some kind of code or journalistic rules, they're suddenly "bloggers." They want all of the privilege of journalism without any of the actual accountability of reporting accurately for the benefit of the gaming community. They just want clicks and money.
Until they can quit being hypocrites, why in the world should the gaming community trust them? Spoiler alert: they shouldn't.
The problem is with the term "games journalist." Most sites offer little to zero "journalism" and instead repeat press releases or offer opinions/editorials on games. Kotaku consistently offers actual journalism which provides news and stories that are independent of the company's official messaging.
In no other industry or beat do reporters have such a cozy and close relationship with those people they cover without being called out on it. But in games, they need to become buddy-buddy in order to get that early access, which their careers are based on.
I walked away from a paid Ars Technica subscription because I was so sick of hearing them spin the same GamerGate lies over and over. They were complicit with Kotaku in the matter, so anything they might have to say regarding the independence and integrity of gaming journalism is worthless.
"a blockbuster article"
Lol. Try "desperate." As much as Kotaku thinks that it is entitled to free games or preview access to upcoming games, game devs/publishers also have the right to pick which game sites to have such entitlement. Obviously Kotaku have pushed a couple of buttons a bit too far and this is the path that the devs chose to take.
Sure is a lot of articles on this popping up.