100°

Top 10 Best-Selling NES Games

VGChartz's William D'Angelo: "The NES proved most successful in North America, but also sold exceedingly well in Japan and decently in Europe. It sold 33.49 million units in North America, 19.35 million units in Japan, and 8.30 million units in Europe. It has also sold a combined 0.77 million units across the rest of the world.

74 games for the console managed to sell over one million units and six games sold more than five million units. We've compiled the 10 best-selling NES games"

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vgchartz.com
FallenAngel19843443d ago

I can't believe VGC totally skipped over the Genesis to go straight to the NES's top 10.

70°

Nintendo Is Expanding Switch Online's NES Library With Another Classic

Tetris returns in Winter 2024.

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nintendolife.com
darthv72239d ago

I can hear that classic music now....

meganick239d ago

Hopefully they’ll add Tetris DX from Gameboy Color. That’s one of my favorite versions of classic Tetris. The NES version is a bit too basic.

70°

15 Impactful Video Games That Forever Changed The Industry

These groundbreaking video games changed gaming forever and drew in scores of fans in the process.

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wealthofgeeks.com
130°

35 years later, Mario 3 still does some things better than every Mario since

If all the world is a stage, then Mario is adept at playing all the roles – something Miyamoto was very keen to tell us.

ZycoFox549d ago

3 had a good balance of difficulty before crybabies stepped in and cried about the difficulty of SMW, which is why the game was made easier before release. Would also explain why most other games have been easier except for special worlds etc.. or ones you unlock after you beat the main game.

Isn't the reason we got a Doki Doki Panic sprite swap because Lost Levels was originally deemed too difficult?

ChasterMies549d ago

This is a lot of revisionist history. All games back then had to be difficult or else they would be over in less than an hour. Super Mario 3 was actually super approachable because you could use the map and warp whistles to go right to the boss. And as with Super Mario World, you could farm stages for more lives. The beautify of Super Mario 3 was the abundance of secret areas and tools like Hammer Bros. suits. You didn’t really want to rush it. The lost levels were a different beast. They were never marketed as a mainline Mario game.

qalpha548d ago

I watched an interview with a developer (I think it was for Disney's Aladdin) from years ago and he said they were required to raise the difficulty because so many games were rented back then. They didn't want the game finished quickly so you had to rent it longer. it was the home-rental equivalent of pumping more quarters into an arcade machine.

Rebel_Scum549d ago

The cry babies? It was Nintendo’s perception that yanks didnt like difficult games hence the easing of the difficulty.

ChasterMies548d ago

This is an odd statement considering the history of Japanese games that had you press X on your way to victory. Seriously, games like Ninja Gaiden in the 00s was born of the developer’s belief that Japanese gamers had grown too soft.

CrimsonWing69549d ago

Yep, it's the best 2D Mario game, in my humblest of humble opinions.

goldwyncq549d ago

Still my favorite Mario game.

Terry_B548d ago

SMB3 and Mario World are still the best Mario Games.