Valve's Steam Controller isn't quite the mouse and keyboard substitute we were all hoping for, but who knows, maybe with all those custom layout options it will come up trumps in the future.
The following collection of controllers also dared to believe in something different, something daring. You have to admire them for their hubris, but at the same time it's fine to mock these monstrosities of the past.
Steam Controller 2 anyone? A leak suggests a return to a dedicated controller from Valve.
That would be really nice. The Steam Controller was one of the most unique controllers out there. It wasn’t great for traditional gaming, but it worked very well for PC-focused games like RTS, 4X, or FPS.
I just hope they don’t assemble it in the US like the original. That caused serious issues with supply, warranty, and especially spare parts.
TheGamer Writes "I really tried with the Steam Controller. Valve's first foray into creating its own bespoke gamepad tailored specifically for PC gaming was, putting it mildly, poorly received. It launched in 2015, but by 2019 the company had quietly discontinued it. However, while everyone was gleefully dumping on it, I was determined to get my money's worth. I bounced off it immediately like everyone else, but I thought: Valve is smart."
They should of added some sort of center point on the right track pad, maybe a dip in the center or a slight bump, I think that could help in games for controllers?
They really just needed the second stick for me. A control scheme alone the lines of the deck would have been a big improvement
Still use it for controlling my living room pc. Never liked it for games. One neat thing is the scroll-wheel function by dragging your finger around the perimeter of the left circlepad - clockwise for down, counter-clockwise for up.
It's primary value truly is in games that don't support any kind of controller input. You can do a decent job of grafting something usable for games with only direct mouse input, like strategy games and the like, thanks to the touchpads.
Outside that? The customization is really quite excellent, but it is almost impossible to use in place of a traditional controller in a lot of circumstances. It's a nice niche option to have, but I was certainly never able to have it completely replace an XB or PS controller when a game called for one.
Valve's newly revealed Steam Deck is the Frankenstein resurrection of two of their most notorious products, the Steam Link and the Steam Controller.
The same could be said about the Switch. It is a combination of the WiiU game pad and the nunchucks. Neither of those were incredible devices either but the refined combination of the two created a highly successful device.
Why does it feel like the media is trying to kill this thing before it gets a chance to even be released?
It is cool and all,.. but the thing is huge,.. might as well get a gaming laptop at that size
N64 Controller!
Thank you, I'm glad someone else said it. You go from the superior SNES controller to this? A controller specifically made for Nintendo only games. It was a terrible controller and the beginning of Nintendo alienating themselves from 3rd party developers.
Maybe it's just me but I love my Steam controller
The N64 controller was great! Not so much for 3rd party but the devs who made the games right on it played just fine. RE 2 worked fine, the wrestling games worked fine, and 3D games worked like a dream.. It was ugly and bulky but effective and that sweet rumble pack they pioneered.. N64 did 3D like no other.. The exclusives were what benefitted most though..
The saturn 3D controller was awesome imo too.. Maybe i liked the 6 button layout both had for fighting and arcade titles.. The rest on the list i agree with from what ive tried.. That damn duke xbox controller was terrible! So were the atari controllers..