Examiner:
"Traversing the wastes I came across a radar installation taken over by super mutants. As I scouted the area I heard the familiar sounds of a radiation storm moving in as the skies got green. Vicious lightning struck all around me as I peered down the scope with Valentine telling me to get a move on. Out of the corner of my eye I spotted the whirring rotors of a Brotherhood Vertibird on the horizon. I watched as it got closer, the super mutants began to panic. As the Vertibird’s minigun and rockets fired off their pilot took evasive action to dodge incoming fire. And just as I thought the super mutants were surely going to be slaughtered, a well-placed round hit the bird, and it tumbled out of the sky. This is a tale of the battlefield the wasteland has become. This is just one of the many moments Fallout 4 brings to the table that truly attain the feel of larger conflict, and a living yet dead wasteland."
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
GB: "Gamers have quickly realized that a fun open-world game isn’t just about size and scope but rather how you interact with it."
Can't wait!!