WP:
It really is good to see Need for Speed try something new for the series and the racing genre. The focus on a more open progression system and the desire to upgrade and modify a car or two as opposed to the "collect them all" mentality really helps to distinguish the game from others. The presentation, though lacking in areas, gives a great impression, and the racing remains intense. Having said that, the always online feature seems unnecessary since the game doesn't bother to use it to its full extent, and the drawbacks outweigh the benefits. It's a good game but not necessarily a stronger one when compared to prior titles, especially if the stuttering on the Xbox One isn't addressed. For that reason, race fans may want to hold off on this title to see if things get smoothed out on this platform.
Players who want a similar experience to the Need for Speed games should check out the following racing titles.
Only game I've seen remotely come CLOSE to NFS Underground is JUICE 2 Hot Import Nights PS3
Customization upgrades.
"Need for Speed has always been too ahead of its time." An in-depth development team interview, covering 30 years of NfS.
Out of 30 years Ea Canada made all PS1 versions they were New and Exciting then Blackbox Studio took over all were Fantastic.
Criterion Games took over Every last title is and was Junk including Unbound.
The Need for Speed team celebrate the franchise's 30th anniversary by discussing how the series has changed over the years.