470°

Ready at Dawn Hiring & Working On Multiple, Exciting Projects

The Order: 1886 developer Ready at Dawn has confirmed that it's working on multiple exciting projects, and that it will hire very soon.

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wccftech.com
kaiserfranz3093d ago

The Order wasn't bad, it just needed either more length or some form of multiplayer.

nX3093d ago (Edited 3093d ago )

I'm pretty sure we'll see a sequel with some kind of multiplayer, the setting has too much potential to not make any more games with it.

gangsta_red3093d ago

The Order was pretty horrible. Would like to see a more coherent story, better enemies, co op and multiplayer modes if they make a sequel to that game.

But I would love for them to put that wreck behind them and come out with something new.

RyanShutup3093d ago

Agree I loved the story and the gameplay while lacking in variety was top notch for what it tried to accomplish. Would love to see a sequel now that more time can be devoted to gameplay, variety and multiplayer (since the engine is fleshed out already).

TripleCs3093d ago

The Order had a great story and plot but the characters were pretty bland, boring and forgettable. Also, the fact that the game was so short and didn't have multiplayer was what really hurt this games reputation the most. The Order isn't a bad game it just isn't good either..

To be fair though, this was RAD's first AAA game on a console and they did make good God of War and Jak & Daxter games on the PSP so I'm not going to crucify them over 1 not so good game when they've made other good games.

With that being said, I too am interested in seeing what they're working on.

Gazondaily3093d ago

The order was crap. Lets not beat around the bush.

Ready at dawn, get your act together and make a decent next gen game. I hope they can learn from their mistakes.

nveenio3093d ago

I liked The Order a lot and don't think anyone who has played it would call it crap. A sequel could be astounding. A top contender for replacing the Uncharted series when it ends!

NukaCola3093d ago

The Order needed less linear cover shooting and a better system for collectables and such. The game was good, just not great.

medman3093d ago

The Order needed more lore. I really wanted more backstory on the knights and how they got where they were, particularly Igraine and Galahad. There was so much there to be told, but unfortunately we got very little. Enjoyed the game though, it was beautiful, and the gunplay and weaponry was great.

nix3093d ago

I bought Order for what it was sold as - a cinematic experience.

Now if you guys went n bought it thinking it might be something else in spite of constantly being told what it is then we can't blame you there.

The story, the settings were all amazing. I knew what i was buying in spite of the reviews. I would love to see part 2 of it. I didn't quite mind the length but to appease the others it can be longer. I don't think we need MP for this game.

I bought Driveclub in spite of the criticism and look.. I was right. The game is amazing. Picked up the Bikes DLC too.

_-EDMIX-_3093d ago

no. It is one genre, it was never confirmed or even hinted at being another genre.

Its fine for what it actually is. I would say I wanted it a bit longer, but other then that...I want it for what Ready At Dawn want to create, I don't need them turning the IP into something it was never promised to be.

That is like walking into The Spongebob movie and suggesting for it to be a horror film.

I'm sorry but accept its not that genre, it was NEVER aiming to be am multiplayer title, stop asking of the team to create feature of a genre they never stated the game actually was.

Do you ask EA to add a single player in Madden? Consider the team doesn't have a history in actually doing that lol

What it needs...is to be more of what its already conveyed itself to be.

Only in gaming have I seen consumers ask for a title to be a genre its not.

The industry's consumers need to accept what the artist are providing in terms of what the actual game is in terms of a genre.

You don't ask a rapper to make it more rock, you don't ask a horror film to be more like a documentary.

You merely seek another genre to get that fix. If we see no multiplayer in the sequel...I'll be fine with that, I didn't get The Order to get some multiplayer game, thus I'll get The Order 2 for exactly what I'm looking forward to that I actually played with the first 1.

If 2 is more of 1, I'll be fine.

S2Killinit3093d ago (Edited 3093d ago )

The Order was great. It was assassinated through the media. They complained about everything they found out about this game starting a WHOLE YEAR prior to its release. They said it was too short even though it was right in the ball park for 3rd person shooters. (Heck Halo 5 is 4 1/2 hrs according to Angry Joe's review); they said its not "innovating" as if that was ever the measure of a good game before, they said it had too many cutscenes, (Halo 5's 4 1/2 hour long campaign has 1 hour of cutscenes) Basically the smear campaign against the Order was orchestrated gaming media corrupt BS.

Dont get me wrong im not comparing Halo, to bash halo, and i know halo is also multiplayer, im just saying, what they said about the Order could have been said about many games, including some great games.

I thoroughly enjoyed it. People who are calling it crap have not played it. If you didnt play it because the smear campaign got to you, do yourself a favor and pick it up. Im almost certain it will be one of your better memories from this generation.

UltraNova3093d ago

The order was an ok game and nowhere near as bad as some want people to believe.

It was a bit short for a SP game but it was a good game for what it was.

If they ever decide to do a sequel they need to flesh out the characters more, expand on a the story which was great btw, create bigger levels and add some sort of co-op, preferably split screen for the whole campaign and most importantly work on collectibles and secrets.

thekhurg3093d ago

I don't remember - did the original Uncharted have multiplayer?

Cause The Order was just as long as the 1st Uncharted was and people seemed to loathe The Order yet praise Uncharted.

Stogz3093d ago

Agreed 100%. It has potential to be an amazing series, but it needs a co op campaign and a horde type mode would make ot incredible.

NewMonday3092d ago

The Order !886

Positives:
good script
good soundtrack
great art design
great graphics
great weapons physics and damage effects

Negatives:
bad action pacing
bad game design
pointless boss "fights"

if R@D don't hire a new game-play designer they are doing it wrong

S2Killinit3092d ago (Edited 3092d ago )

@thekhurg
No it didnt. Neither did the original Gears of War, And that was shorter than The Order. The way the media treated The Order was out of the ordinary. Its possible that there was money behind the criticism.

audiocafe3092d ago (Edited 3092d ago )

I enjoyed the Order. I thought the gameplay was solid, story interesting, and some of the characters interesting. I just felt like there wasn't enough variety in the gameplay, lycan battles were repetitive and not good, and I felt like RAD was too in love with their own engine, having me pick up useless items or weapons only to force me to move it around in my hand before I could put it down or trigger the next cutscene (like that Apple you had to throw). Also felt like they missed out on a great multiplayer opportunity. I enjoyed it though and don't think it deserves the shamefully low scores, and I actually wouldn't mind playing another one if they took the time to make it better.

Also, it was technically solid and polished. I dont remember coming across any glitches, bugs or really any issues I can think of.

lxeasy3092d ago

It was bad bro...it was bad lol

Kidmyst3092d ago

I enjoyed the Order, something different and a bit fresher but was too short and not much for replay value. I only replayed some mission in pursuit to get missed collectables for the Platinum trophy.

+ Show (16) more repliesLast reply 3092d ago
Frisky3093d ago

Time to say it. God of War is my ALL TIME favorite game. Make a new GoW game, please please please.

kaiserfranz3093d ago

Indeed. Ready at Dawn will have to work on their own IP and self-publish it this time around.

AizenSosuke3093d ago

Awesome Ready at Dawn is ready to dawn!

kaiserfranz3093d ago

They have proved to be great with graphics at least, can't wait to see their next game on PC.

Relientk773093d ago

Sweet I wonder what kind of games they are working on

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340°

Ready at Dawn reportedly heavily impacted by latest Meta layoffs

Lone Echo developer Ready at Dawn has reportedly been heavily affected by the latest round of job cuts at Meta Quest.

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eurogamer.net
-Mika-368d ago

I thought Sony owned them. 1/3 of their studio was laid off including the studio head. Jesus, they were literally acquired by Meta in 2020 and now their whole studio has been gutted. They should have focused on making console games instead of pursuing VR. I kinda wished MS would have bought them in 2018 when they were acquiring smaller studios. They would have been a good acquisition.

IamTylerDurden1368d ago (Edited 368d ago )

Sony never owned them, they were a third or second party at best. They did great work on GoW and 1886 was an IP with potential. Sony imo gave up on a talented studio, intriguing IP, and impressive engine bc they care more about critical reception than they have conviction in talent and Days Gone/Ross and Garvin was another.

Feel bad for RaD. After Sony were visionless cowards and stopped working with RaD they made limited game called Deformers for Gamestop, probably had little funding, then the transition into VR. Luckily their talent shined through and their VR games were well received. Obviously Meta acquired them. Now, the reward for being a good dev with Meta is layoffs. Sucks.

-Mika-367d ago

Yeah, I was looking through their wiki. Ever since the creation of their studio, they worked with Sony and I enjoyed each and every single game they collaborated on. It sucks to see Sony threw away their relationship over just one game. Especially, since the only complaints about The Order was that it was linear and short. Sony really dropped the ball with this studio. They would have been a great asset. Just sad all around, so much potential.

RpgSama367d ago

I mean, it is on them for going over to Meta, did they think that was going to actually work out?

That's like the studios that went with Stadia.

MIDGETonSTILTS17367d ago (Edited 367d ago )

It’s easy to offer support when it isn’t your checkbook…

Sony have not been gutless at all. They let a US studio spend 7 years making a game reflective of Japan’s own history! That was a big deal for Sony to be willing to acknowledge that Sucker Punch, regardless of their origin, was THE best team for that Japanese-centric game.

The risks they let ND make with Part 2 were insane, and 100% not concerned with critical reception; just the game the studio wanted to make.

Pursuing PSVR2 is hardly a venture into critical reception, or an easy market to pioneer.

The best example of Sony’s judgement at work is Returnal and Housemarque. That game is great, but not the most renowned game worldwide(although a top 10 of all time for me). I don’t even think it shipped a million units. Bought, Sony saw their talent and innovation, and acquired them despite their sales numbers.

Ready at Dawn and Bend studios were passed over because of their output, and future visions. Ready at Dawn made a very short game, which raises questions about their future. And Bend released a buggy game after a very long time in development. And, it sounds like their only other idea was “Days Gone 2”, and every studio should have multiple creative routes, especially if you want to be owned by a publisher that offers support for those visions.

Not every studio gets selected, and that’s OK. As much as I love Sony’s output, it only seems to work for some. Many will flourish fine without Sony’s structure.

IamTylerDurden1367d ago (Edited 367d ago )

Midget

I agree on virtually everything. Sony has taken great risk in many scenarios and certainly aren't gutless overall. However, as a fan, i will voice my opinion when i disagree with their actions. RaD made Daxter, Chains of Olympus, and Ghost of Sparta prior to 1886. All were hugely successful. But to cut and run bc their first AAA didn't receive the reception they had hope was weak. Especially bc The Order was so obviously filled with potential. The engine was worth inheriting. They had a strong relationship and 3 prior successes with them.

Evolution bothered me as well bc imo Sony mismanaged Driveclub and ruined an eventually great IP by pushing it out uncooked, fumbling a ps+ version, and numerous other mistakes a premier publisher should be on top of. Plus, Motorstorm could've been rebooted.

Guerrilla Cambridge as well. KZ Merc and Rigs were actually good. Zipper i understood. Firing some of JP Studios talent i get, but some of them didn't make sense. Gavin Moore for example. Sony is great at cultivating and nurturing talent but they aren't perfect and as a fan, i'll voice my complaints. But obviouslyi love what they are doing with almost every studio currently. Love the new acquisitios as well. Imo the best publisher running. I hold grudges though. Loved me some Evolution and RaD.

sinspirit367d ago

RAD was definitely a missed opportunity. It felt odd they weren't acquired by Sony after all the partnership. The Order seemed just harshly reviewed.

MIDGETonSTILTS17367d ago (Edited 367d ago )

@Edward’s ulcered stomach:

Evolve was the victim of family tragedy, not Sony mismanagement. I’m still dreaming of a Pacific Rift (favorite racing game EVER) remaster, maybe even in VR 🤙

RaD did not demonstrate their chops yet at AAA. What makes them entitled to absorption?

I’m not familiar with the Cambridge studio, but that does suck.

And I think Japan Studios wanted to still cater to the Japanese market, but Sony wanted to fund worldwide marketable games…. AAA games are expensive to make; so you either find your own vision, or remain open to creative input from your financial backers. It sounds like Gavin Moore wasn’t the latter.

fan_of_gaming367d ago

@MIDGETonSTILTS17 I'm not sure why you're saying Bend Studio was passed over, as Sony owns them.

blackblades367d ago

Reception, if your restaurant got a F rating i definitely wouldn't be going there. Your place would definitely get closed and lost of money.

MIDGETonSTILTS17367d ago

@fan

Bends wasn’t passed over, their first pick of projects (Days Gone 2) did

IamTylerDurden1367d ago (Edited 367d ago )

I'm not here to protect Sony. They mismanaged Driveclub. How do you as a great pub allow your first major new IP that gen to launch unfinished with broken servers? It didn't have weather and servers were busted for at least the first month. Where is the oversight?

Then the ps+ edition? It was treated like a service almost but it waffled around. The game was eventually great and they cut Evolution. I enjoy DC VR but even that was fumbled.

Sony wildly mismanaged DC and idc if it hurts fanboy's feelings. You lose credibility when u fail to be honest. I love Sony but i'm not here to protect them. That's the prob with gaming culture, ppl adhere to narrativs and agendas, i say what i feel. If i rip Redfall or say Hi Fi was overrated it's bc i believe it. If i praise Gamepass it's bc it deserves it. If i say PS5 has been dry this it's bc imo they have in terms of games. I don't spit fanboy rhetoric just because, i say what i feel.

+ Show (7) more repliesLast reply 367d ago
neutralgamer1992367d ago

Game development is really expensive. Sony funded the order 1886 and RAD blew their chance. You have to have enough self awareness to know that a fully priced AAA game can't be 4-5 hours long

Only if RAD had gone to 15+ hours of gameplay with RPG elements it could have been special. Also co-op would have been great addition too

We can't blame Sony of any publishers for that matter because now a days AAA games cost 80-1000 million to develop

Inverno368d ago

What a waste of talent and potential this studio turned out. Oh what could've been, just another victim of fabricated outrage.

IamTylerDurden1368d ago (Edited 367d ago )

To no fault of their own.

CoO and GoS were two of the best PSP games and The Order was limited but underrated/full of potential. The setting and engine alone were imo enough to green light a more robust sequel. And their VR output has been well received. Not their fault that publishers screw them. They've done enough to prove their ability.

They also made Daxter which i didn't realize. 8/11 career games 80 Meta or above and the other three were the last Echo game (78), The Order which i enjoyed, and dogwater Deformers which was a half funded Gamestop published experiment. RaD is certified imo. Deformers imo is their only bad game. Should've been acquired by Sony a decade ago. Even if Sony refused to pursue The Order further they have VR chops. They have talent.

RaidenBlack367d ago

What's even more depressing ...
Ready at Dawn had a working PC version of Order 1886 ready and showed it off at SIGGRAPH 2015.
* sigh* we'll never get that, nor Order 1887
pity, their proprietary graphics engine was ahead of its time ...

IamTylerDurden1367d ago (Edited 367d ago )

This.

The engine alone was worth inheriting via acquisition. The Order was benchmark visually and an IP with potential. I actually loved the game and felt it was one of the most critically misrepresented titles that gen. It has around 63 Meta if i remember correctly? Deserved 15 points higher imo.

The setting, weapons, and story were enjoyable. Tesla making gadgets, arc rifle, Arthurian lore with vamps/wolves in 1800s London? Awesome. It was ridiculous how critical ppl were of QTEs at the time. The game short but awesome imo.

-Foxtrot367d ago

It is a shame because I'd have taken an Order sequel

The concept and setting was great

They just needed to make it more open and create a longer game

Also maybe try to loosen up the gameplay, like I think this game would have done better in the style of Uncharted rather than the over the shoulder similar to Gears of War. With the Black Water giving them abilities they should have been able to be more nimble, climbing walls and the like.

Shane Kim367d ago

I thought the order was one of the best games on PS4. Intersesting characters, nice gameplay, cool weapons. Shame Sony let IGN fanboys dictate what to incest in.

Chocoburger367d ago

Your autocorrect is quite curious. May want to edit that second-to-last-word. 🤣

Shane Kim367d ago

Lol stupid phone. Now it's too late to do anything about it haha.

BlackTar187367d ago (Edited 367d ago )

Lol auto correct on my phone doesn’t list incest in the correction words. You sir just exposed your pornhub searches lmao

masterfox367d ago

Im actually more surprised that Ready at Dawn devs still exists, I havent hear of them until this article appeared , what have they being doing all this effing time?, at least throw 60 fps patch for the Order.

Show all comments (33)
80°
10.0

Review: Lone Echo II | VRFocus

VRFocus says: "There’s a lot to love and get engrossed in as it’s so immersive, the real criticism comes from the fact that Lone Echo II plays everything a little too safe. The experience doesn’t break any new ground and it really could’ve done with some greater challenges thrown in. On the other hand, it was engrossing until the very end, easily the standout AAA VR experience of 2021."

Magog923d ago

A shame it's stuck on Facebook hardware. This studio could and should have been working on The Order 2 instead of Facebook games.

30°

Lone Echo II Oculus Rift Launch Date Confirmed for October

After several delays, there are now only a couple of weeks to wait.