Star Citizen holds the world record for the highest crowdfunded project. With 93 million dollars committed by supporters it rivals the development budget of AAA games. Three years later the game still does not have an official release date.
Seriously, this game need to have released date now.
The Star Citizen Speech trailer says 2016. https://youtu.be/6FF-ewiwmh...
Lol... simple as that. Just goes to show how little research the author of the article did
That's a dumb title/perspective A lot of money doesn't really correlate to a definite release date, I would think it would cause the opposite. Considering the amount of money on the line.
Seriously, The kickstarter was less than 3 years ago!!! Development cycle of other games: Aliens: Colonial Marines - 12 years Diablo III - 11 years Too Human - 10 years Spore - 8 years Team Fortress 2 - 8 years L.A. Noire - 7 years Starcraft II - 7 years Fallout 3 - 6 years Morrowind - 6 years Alan Wake - 6 years Why not pick on games that have actually been in development hell for a long time and still don't have a release date like The Last Guardian (8 years, no date) or Final Fantasy XV (9 years, no date) just to name a couple of obvious ones.
you're joking if you believe all of those games were in full active development for that long lmao
Certainly, all those games were in some level of development for that time. Sure, maybe some of the longer times received a development reboot over the years but certainly I believe that some of the 6-7 year timelines were in active development continually. I think the point of my comment was completely missed though so I guess I will have to explicitly spell it out. The article talks like this game has been in development hell for decades and it talks like they have been sitting on $93 Million for that whole time. The reality is that the initial funding campaign only raised about $6.2 Million and more importantly, it ended less than 3 years ago. They didn't hit $93 Million until a couple of weeks ago. Large games, especially ones as ambitious as Star Citizen, routinely take more than 3 years to complete and it seems to me that completing a game of this magnitude 3 years after it's initial funding would be an utterly ridiculous expectation.
@livininsin Too human - http://www.engadget.com/200... Diablo 3 was scrapped after Blizzard North was shut down in 2005 and actual development started in 2008 Fallout 3 - From Wiki: "Bethesda Softworks started working on Fallout 3 in July 2004, but principal development did not begin until after The Elder Scrolls IV: Oblivion and its related extras and plug ins were completed." Aliens: Colonial Marines from the cancelled 2001 project and the 2013 Gearbox one are 2 different games entirely and actual development was started in 2006, then Randy and his goons kept allocating to work on Borderlands during that time, putting the release further and further. The rest you have listed is about right, however it should be noted that some of those games dev time was spent making other games. Morrowind for example was conceived after Daggerfalls release and was put on hold until after Redguard and Battlespire released sometime in 1998. So actual full on development was about 4 years.
This game is the definition of "Development Hell".
I can see both sides, b/c this is really the 1st time we are seeing the behind the scenes creation of a AAA game. On top of that, it's pushing boundaries of what mmo's are. Many are hanging their hat on this game to kick off the next evolution of mmo's. Other games, we simply do not see during development. Imagine if we could see the making of every game, all the problems, the pressures etc. Even companies like Bethesda and Naughty Dog would have us tearing our hair out wondering wtf! In all honestly, when you compare the time taken w/ contemporary games dev cycles, it's doing wonderfully. But, it must be terrible to work there b/c the push is hard and eyes are everywhere. And the expectations are through the damn roof. Not as a kickstarter, an indie, or whatever. We are looking at this game like it's another Bethesda and Rockstar game. Good luck guys!
So people are complaining about no release date? Is that not the problem with current "AAA" games to begin with? Unrealistic forced release dates brought upon by publishers/investors who want their god damn money ASAP, they do not care about the games quality, they want their $$$. Look at batman Arkham Knight for PC. CLEARLY it was not ready to be released, but due to forced release dates it was, and it was horrible. Deadlines and release dates do nothing to make a game good, they just tarnish it. LET THE DEVS DO THEIR BRILLIANT WORK! It will be done when it's done. #My2Cents
This is they chance to bash something on pc because of what happeed the other day. You know the hypocrisy article the magically disappeared from the site like many articles that don't favor a certain platform. Be prepared for more articles downplaying xbone, Wii, and of course pc. This happen every time they get caught contradicting themselves. First the article disappear then downplay every good thing about other platforms
Same people complaining about no release date are the same ones who complain about game delays. Early release date reveals = more delays. Get it through your heads. The game has just been in development for 3 years and you all have the audacity to complain about yearly franchises. Get the hell out of here.
This is getting a bit worrisome now. Such an enormous amount of money has been thrown at this project, and it still has no release window/date. It's been three years. Side note: I'm writing a story on video game escapism. If anyone has a story they would like to share, or would be open to answering some questions on the topic, feel free to PM me.
Yes, thank God they don't have a release date. Just take it slow, and actually give us something impressive. "93 million and no release date", because the rate at which a game is made is directly proportional to funding ? Right ? Oh, wait. If CIG do have enough funds to continue development, then let them take all the time they want.
Coming from someone who has no knowledge of what this game is, it looks like a very generic space game. For some reason it's rated high before it has even released.
Chris Roberts, the designer, is a bit of a legend when it comes to space games. Back in the day he made genre-defining games that had knock-on impact on the whole industry. Part of the problem why some may think this looks like a generic space game is because so little has been shown in 3+ years. We know there are grand ambitions and a passion to release something a bit different (if you closely follow the development) - but as a backer I am concerned that this game seems more focused on collecting more money than actually getting a game out the door. I have no problem with a 5 or 6-year development. But at the moment it seems this is looking more likely to be a 10+ year development - or it might collapse under the weight of Chris' ego.
Star citizen is not taking that long compared to other MMOs like TES: Online, or The Old Republic.
I backed Star Citizen on kickstarter. For me the game is on schedule. The reason CIG went to kickstarter in the first place was because no publisher would fund this ambitious game as they are more bothered about profits than pushing the boundaries of what game development could create. We would never see a game develop like this from day 1. Normally we get to see the finished product 6 months from launch at E3. CIG can take as long as it takes for them to design, optimise and polish the game to completion. I expected the game to be finished around 2017 and not before for a game of this scope. If you haven't backed this project you get no say in when they will release the game. It's done when it's done as Blizzard always says.
I think people should at least know around when the game should be released because the people are investing money into it.
I agree that because of Kickstarter the development progress needs to be a bit more transparent. But I honestly think that no one at CIG has a clue when the game will be done. I'm already sensing feature creep. Also, Chris Roberts is a bit of an auteur, and with no publisher looming over him with deadlines there is a chance that his 'vision' will continue to grow.
People should relax...it will release when it's ready. It's not the only game that has taken years to be finished.
lol my original comment was hidden for "bad language" on the fucking internet. On a fucking gamer website. lol fuck your ToS. Ban my account mother fuckers. This was the push I needed to delete N4G from my bookmarks, thanks! Enjoy your echo chamber, PS4 fanboys and girls! :D <3
Gamers get mad when a game gets rushed. Gamers get mad when a game takes too long. People are just never happy... Take your sweet time CIG! There are plenty of other games to play in the meantime!
Tell me about it. I don't actually seeing the people that actually backed this game complaining. I backed this games full knowing it would and should take a long time. I'm not in a hurry for it.. Just make it good.
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