Halo 5 Has a Big Multiplayer Problem: It Doesn’t Replace Players That Have Left

Halo 5 Has a Big Multiplayer Problem: It Doesn’t Replace Players That Have Left

Restart: There’s a problem with multiplayer that I currently haven’t noticed any one else having or talking about on various platforms, and that’s its inability to replace players that have left matches leaving an unfair advantage for you or your enemy team. People can’t seem to grasp the concept of “Capture the Flag” so rather than stay and help out they leave the game and when Stronghold gets chosen as the Arena gametype, players leaves when our team is losing by dozens of points.

The game whilst boasting Regional Dedicated servers which eliminates latency issues and restricts who you can play with, does not replace players that have left to keep the game even.

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