MWEB GameZone writes: "Adding gameplay altering microtransactions which introduces pay-to-win elements into a game is a horrible idea, especially if the game in question is buy-to-play.
Here is a look at the latest example of a developer that tries to milk their playerbase and breaking an important promise, showing the effect of adding pay-to-win microtransactions.
GB: "Of course, Payday 2 has had its fair share of ups and downs as well, in spite of the success that it has enjoyed. For starters, the disparity between the game’s PC and console versions is a major issue that plagued the game for years on end, thanks to the frustrating optimization issues across platforms brought about by the Diesel Engine, which the game was developed on."
Payday 2 launched 10 years ago today, and a constant stream of updates still makes it worth playing ahead of Payday 3.
Starting today, Payday 2 is free at Epic Games Store. The free game offer runs until June 15. Once you claim it, it's yours to keep.
No
No, never. It feels like we're milked more and more on release. Pre-orders and launch DLC have pretty much become the norm. They're following the razor blade model, and it sucks.
There is just no value for the gamer in changing gameplay with micro-transactions. I'm sure the devs will see better profits though.
No and who ever says otherwise needs shot
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With a riot gun....jeez I'm not a monster
No.
I'm against microtransactions altogether. I always imagine reading a Tips and Tricks magazine with each cheat having a separate price tag.