Dengeki Bunko Fighting Climax review | The Outerhaven
Clinton: I’ve played many fighting games in my time, some of which were compilation games of different intellectual properties (see: Marvel vs series, vs SNK series, Tatsunoko vs Capcom.) However, the Anime Fighting Game scene hasn’t really seen anything of its sort, unless you want to count the two Persona 4 fighting games that released on Xbox 360 and PlayStation 3. Dengeki Bunko Fighting Climax, however, takes this to a “new” level, with a fighting game utilizing characters from the Dengeki Bunko imprint. Why do I place “new” in quotations? Largely because Tatsunoko vs. Capcom (or either the Super Famicom Dragon Ball Z Super Butouden series or the Bishoujo Senshi Sailor Moon fighting game if you want to play the technical card) introduced the idea of Anime characters into a fighting game setting.











