Jo from GamersFTW writes: 'Every game deserves a brilliant villain, there is often more than one, and you know in the end you are going to meet your arch nemesis and defeat them in a blaze of glory that will be remembered for generations to come. So it is always a little disappointing when you reach the games climax and they put up no challenge whatsoever or it simply doesn’t fit in with what has gone before. You start to question what you have just spent hours of your life on to be greeted with this pushover.'
With Elden Ring's DLC Shadow of the Erdtree coming this month, JDR takes a look back at the greatest Soulsborne bosses. To start with, those of Dark Souls.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
The game looks too clean without it.
i dont. it hurts my eyes. but im fairly ssensitive when it comes to that sort of stuff.
Currently playing Metal Gear Solid so I had to quickly skip reading the part about Quiet =P At least I’ll be expecting disappointment now.
Really great list. Particularly agree with the quick time event bosses, they're just so unsatisfying that I tend to end up feeling overly frustrated - I want to kill them will cool combos and skills, not a finger tap!
Decent read but I actually didn't think the Quiet battle was that bad..
I agree, QTEs have no place in a boss fight. The final boss in Shadow of Morder was so anitclimatic that it almost ruined the whole game for me.
COD has to be my most disappointing...