Quake Live, the online fast-paced first-person Shooter from id Software will be dropping their own launcher in favor of a Steam one. Launched in 2010, Quake Live used to be a browser plugin, allowing players to play from the comfort of the browser, giving them easy access to their favorite game. In 2013 they dropped the browser option and moved to a launcher, so this move is not surprising.
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.
Yes, it´s true. Quake Live is no longer a F2P title, as Bethesda is now charging $10 for the game. So no wonder why a lot of Gamers are really angry right now. So this is my (Robin Ek, The Gaming Ground) take on this matter.
Ughh.. they gave any existing users a free copy, it's not exactly hurting any current players.
Infact, this may invite more people to pick up the game during sales and play it.
Taking out the 36$/year sub for a flat 10$ release is a very good move. It'll allow everyone access to the same amount of content and not divide the community.
*WildArmed*
True, it could also be trolls for all I know. As most of those comments seems to be rather "whiney".
"Exactly, neither do I. It's like people need a reason to be outraged all the time. It's Come to the point when decisions that are made in favor of the consumer are also met with outrage"
Hardcore Gamer: It was nearly 15 years ago today when id Software unleashed Quake III, a groundbreaking FPS that set the very benchmark for the modern shooter’s multiplayer we see today.