Romero’s Aftermath Interview: Dealing With Hackers And A Negative Reputation

Romero’s Aftermath Interview: Dealing With Hackers And A Negative Reputation

One Angry Gamer "Lead designer Adam Skidmore was gracious enough to step forward and answer some direct questions about the reputation surrounding Romero’s Aftermath, the game’s more “rugged” approach to PvP combat, quick-scoping, modifying the concept of permadeath, as well as how the team is utilizing some very interesting new methods for dealing with hackers and how they’re approaching in-app purchases for casual and hardcore players. There’s also talk about how involved George C. Romero is in the actual design of the game."