Alex from GamersFTW writes:
“Of course, there’s hope yet for the isometric perspective, with Chris Bischoff’s creative renditions hopefully planting more than a seed of nostalgia in the minds of today’s gaming giants.”
Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
Baldur’s Gate 3 is one of the most replayable games ever made with a 1000-hour playtime or more. However, it can be quite taxing on modern CPUs. Let's have a look at how it performs on one if the fastest gaming processors and how to optimize it.
I think it would be great to see some games go back to this, but alas, I'm just not sure if there is enough demand for it.
The Baldur's Gate games are utterly fantastic examples, but I don't believe it's because of the isometric perspective, but more down to the fantastic worlds that are ripe for exploration. That's the crux in my opinion; isometric games aren't a genre in themselves but rather an aesthetic choice, and whatever the genre the majority now prefer the beauty of 3D worlds as we approach photo-realism.
Sorry to say that I've never really played an isometric game. Although, the Baldur's Gate games look interesting...
Pillars Of Eternity says hi!.. though unfortunately that is the only other example I can think of :(
It just doesn't seem to be a largely popular game type these days, though the genre has a heck of a dedicated fan base! Just doesn't seem to appeal to many other gamers outside said fan base, I must say - with shame - I'm one who's not ever played an Isometric Game, but they do look gorgeous! I'm just more into my 3D worlds and that.
I'll probably be flogged for this, but I preferred Fallout 1 and 2 with the isometric view, rather than 3's first person view. My experience with 1 and 2 was freedom but with an aim, crazy stats, and an interesting setting. My feelings towards 3 were mainly "Oh, they made it an FPS", "Where do I go?", and more often than anything else "Oops, I'm stuck in a rock, time to reload my last save..."