SteamWorld Heist started with an office argument about X-COM working in 2D

SteamWorld Heist started with an office argument about X-COM working in 2D

midnightambler|11 years ago|3DS

New game ideas often come from strange sources. SteamWorld Heist, for instance, started with an ongoing lunch-break argument among X-COM fans over whether a turn-based strategy game could work in 2D.

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