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Review: Skylanders SuperChargers – bringing vehicles-to-life | The Co.

Bridging physical and virtual worlds together since 2011, with the blockbuster and revolutionary Skylanders Spyro’s Adventure, a new video game genre called toys-to-life was created by Activision. Since then, the Skylanders franchise has went on to generate more than $3 billion in worldwide sales.

The Co. takes a look at Skylanders SuperChargers, and sees if the newest entry into the franchise is a worthy addition to your game collection.

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10 Video Game Patents That Shaped The Industry

Sometimes patents do just more than frustrate video game company's, the force innovation. Here are 10 examples of this in action.

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screencritics.net
PhoenixUp2649d ago

Let's also not forget the other frivolous attempts at patents like how Sony tries to trademark the term "Let's Play", or how King tried to trademark the term "candy", or how Mojang tried to patent the term "scrolls".

The most ridiculous has to be in 2009 and 2011, when Sega was awarded two more patents on the use of tap and drag-and-drop controls on a touchscreen to move characters around; i.e., using a touchscreen as a touchscreen! Level-5's rebuttal was quite possibly the most epic pwning ever to happen via corporate public statement.

2649d ago
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8.5

SuperPhillip Central | Skylanders SuperChargers (PS4, XB1, Wii U, PS3, 360) Review

Phil writes, "Let's turn our attention to last year's Skylanders SuperChargers. With Imaginators coming out this year and all the hype around Crash Bandicoot being in it, it seemed like a smart time to try out the game's predecessor. Here's SuperPhillip Central's review of Skylanders SuperChargers."

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superphillipcentral.com
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Toys to Life @ E3 – Skylanders Predictions

With E3 in full swing, Mon Amiibo has a look at what could be in store for the Skylanders franchise at the show.

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monamiibo.com