The developers of We Love Golf! had a few games to look at as examples on how to make the motion control work. The Super Swing Golf franchise, while fully fleshed out with modes galore, didn't really utilize motion sensing very well – in fact, it was nearly broken. And the annual Tiger Woods franchise couldn't figure the swing mechanics out either. While Wii Sports golf didn't actually detect left to right spin, it did have solid swing controls that made for a satisfying replacement of button presses. So how does We Love Golf! fare on the fairways?