Why VR games won’t care which headset you’re using
PCgamer:
"At Oculus Connect one year ago, the Oculus Rift was, essentially, the only game in town. Oculus was leading the charge on VR, and while their sale to Facebook soured some of the fanbase, they still largely had the faith and support of the community behind them. By early 2015, things were very different. Razer was creating the Open Source VR ecosystem “to abstract the complexities of [VR] game development,” telling me “if we don’t build this, the ecosystem will never survive.” Then Valve’s SteamVR joined the race with hardware that surpassed the best of what Oculus had to offer, with the promise of great touch controllers as part of the package."











