At this year’s Unite Boston event, Unity presented a new lighting tech demo for Unity 5. This demo was created by Alex Lovett (Concept, Direction, Art Direction, Lighting, Environment art, Scripting) and Thomas Pasieka (3D Art), and shows real-time GI and time of day.
Hello World is a new CGI anime movie and Unity Technologies recreated some of its scenes in Unity Engine 5, running in real-time.
Last year Neill Blomkamp and OATS Studios debuted ADAM: Episode 2 and ADAM: Episode 3, two beautiful short-films created and rendered in real-time in Unity. These short films were incredible and showcased the capabilities of the Unity Engine, and we are happy to inform you that ADAM: Episode 2 is available right now as a downloadable executable.
Oats Studios has released the third episode of the Unity 5 ADAM tech demo.
Make this game already, OMG! I'm ready to play this, I was ready at the first video.... LoL
All jokes aside this looks amazing, the Unity Engine is amazing... Is this going to be a game or a Movie.... either way I can't wait...
Very impressive. Unity has come so far as an engine. Their new post processing stack might be the best in the business. So impressed every time I use it. Not just how good it looks but the performance too which used to be something Unity struggled with.
I'm not sure what's up with that article pic. It looks like Jeff Foxworthy went into the retro-surrealist future. To shoot some porno...also this is nowhere to be found in the video, making it feel all the more random.
OT: The video looks great. Aside from not looking ultra realistic from an art direction standpoint, you can tell just how solid a lighting solution this is. Nice gradual shadowing in softer lighting, good hard lines in stronger lighting with no aliasing, etc. For as accessible and configurable as Unity is (with their asset store & such), and one usually used for moderately good looking games, it is easy to forget how good this engine can look when you push it.