TheArabGamer writes: "And I mean that in the best way possible. After spending the weekend playing Mighty No. 9 I feel relieved that it turned the way I expected."
It's finally over
Man, what a let down this was. I don’t even want to admit what I added to the crowd fund… let’s just say I learned a valuable lesson.
Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.
Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.
Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.
Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.
This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.
Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).
The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.
The special demo turned out to be only for backers who pledged $20 or more. So that just proves their lack of communication even more.
Anyway, I'm sure the game isn't terrible, but the main concern is the quality compared to the amount of funding it received.
I expected better considering the funds it received , and the successive other campaigns for either a spin off game or derivative products like an anime .
I's a pass for me , with upcoming title in other genre , and it not wowing me in any way
After plying it. Eh..it's ok felt pretty mediocre. Can be fun but pretty bland.
Jesus, this guy probably wasn't born when the last good megaman title released.
I have access to the special demo.
This is a solid gameplay experience. It feels like a good sidescroller with solid megaman elements scattered throughout. The feeling of speed is definitely there.
The voice acting, the script, and overall story is very old-school, which means it has some very rough edges, which should be expected for a 'megaman' game of this type.
I personally do not like the graphics. The 3D models don't really have a place here, as I feel about the other 'megaman' games that have 3D models. Megaman should be Sprite-based or anime style like the PSX megaman X games.
I'm excited to play this, along with 20XX on the horizon. I don't understand how people could skip this. Wouldn't you want as many solid sidescrollers like this if you're a fan of the genre? I know I do