There's a school of thought that Metal Gear Solid 5 is 'unfinished' – based on a cut mission from the Collector's Edition bonus disc and some deleted visual files – that is currently bubbling on message boards and '$60 for an unfinished game LOL' Twitter outbursts. The argument is that MGS5's narrative doesn't resolve properly, which is a) wrong b) right and c) speaks to everything about internet culture. It also shows that while people are playing MGS5, and racing for 100% completion, they're not listening to what Kojima is saying. Or rather, not understanding *why* Kojima doesn't resolve every plot thread – and how the 'unfinished' feel might be deliberate.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
The Metal Gear series has sold 60.2 million copies, as of September 2023.
...and yet, they couldn't give more respect and effort into the collection.
What a terrible company.
Metal Gear Solid V: The Phantom Pain is another rollercoaster of a game in the Metal Gear Solid series. Here's what to expect and why you need to experience it.
Amazing how bad this game looks already. We keep acting like this gen doesn't feel like an update but I think we're starting to see it.
The game started really strong in that hospital, but after a couple of hours I wondered if it was even an mgs game I was playing.
It's not just the cut content. Everything about this game feels unfinished. The story is the blandest in the series, with no real bosses. Skullface feels half baked. Quiet is the most interesting character in the game by lack of anything better. Most of the plot points are lazily explained in tapes in what feels like an afterthought or left unexplained. The entire story is unfulfilling. Even as bad as MGS4 was it at least provided a conclusion. This game just exists.
And the story itself doesn't answer anything of value. This was supposed to be Big Boss's ultimate fall into villainy. And we were gipped even from that. Even if the story was finished I doubt it would be improved much. The very foundation of the story is bad. Don't even get me started on how Psycho Mantis isn't even a character here. He's just here to be a deus ex machina to move the plot forward because there's nothing really pushing it.
It isn't resolved because main story content is cut, it isn't a theory it's logic.
Come on now, use your head!
- repetitive side missions
- Africa and then the first mission back in Afghanistan, the only great main missions in the game.
- missions prior to Africa and also part 2 are a snorefest
- revisiting the SAME locations over and over again to do missions
- an open world that is bland and nothing to do outside of the outposts
With the above clear flaws in a game, yet reviews of 9or 9.5/10 show that reviewers are clueless and are scoring it high simply due to hype or $$$ from Konami.
Don't get me wrong, the actual stealth is great, but the gameplay is ruined by the above flaws
My criticisms of the game -- please do not read in case i spoil anything etc if you have not played, sorry in advance i have had a few ales.
The open world is a complete pain in the arse to navigate and
feels empty. Gta games you can literally go anywhere on the map, you see a mountain, you can whizz right up it on a mountain bike or on foot, in MGSV you see a small rock or a pavement, you have to circumvent the bloody thing like Christopher Columbus and pull up the map and go all the way around.
You go to Africa, a place crammed with the most incredible and diverse wildlife in the world. Crumbs i wonder what scary animals we will come up against. Perhaps a croc, a lion, a giraffe, a rhino, a hippo, Aha instead we get some alsation dogs, a mouse, a donkey and a zebra hybrid. The safari Konami animal pack will be available from October for 19.99 including a hamster, ferret and gerbil.
There are no indiginous people in any of the locations to bring the game world to life and repetitive mission structure becomes a chore.
I do not wish to ruffle any feathers and upset anyone but i have played all of Kojima's games and the gameplay is absolutely superb, but the game feels fractured and you can tell that the behind the scenes problems led to an unfinished product.
Here is my most contoversial comment, in my opinion the story is a contrived load of hoary old bullsh!t.
However with my criticisms, i would still score the game a very strong 9.
Jajaja, MGS2 all over again. Shallow complainers vs overinterpreters.On topic the article makes an interesting point. There are no loose ends we know how everything ends. I sure would like to see how the kingdom of the flies unfolded though.