There's a school of thought that Metal Gear Solid 5 is 'unfinished' – based on a cut mission from the Collector's Edition bonus disc and some deleted visual files – that is currently bubbling on message boards and '$60 for an unfinished game LOL' Twitter outbursts. The argument is that MGS5's narrative doesn't resolve properly, which is a) wrong b) right and c) speaks to everything about internet culture. It also shows that while people are playing MGS5, and racing for 100% completion, they're not listening to what Kojima is saying. Or rather, not understanding *why* Kojima doesn't resolve every plot thread – and how the 'unfinished' feel might be deliberate.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
It's not just the cut content. Everything about this game feels unfinished. The story is the blandest in the series, with no real bosses. Skullface feels half baked. Quiet is the most interesting character in the game by lack of anything better. Most of the plot points are lazily explained in tapes in what feels like an afterthought or left unexplained. The entire story is unfulfilling. Even as bad as MGS4 was it at least provided a conclusion. This game just exists.
And the story itself doesn't answer anything of value. This was supposed to be Big Boss's ultimate fall into villainy. And we were gipped even from that. Even if the story was finished I doubt it would be improved much. The very foundation of the story is bad. Don't even get me started on how Psycho Mantis isn't even a character here. He's just here to be a deus ex machina to move the plot forward because there's nothing really pushing it.
It isn't resolved because main story content is cut, it isn't a theory it's logic.
Come on now, use your head!
- repetitive side missions
- Africa and then the first mission back in Afghanistan, the only great main missions in the game.
- missions prior to Africa and also part 2 are a snorefest
- revisiting the SAME locations over and over again to do missions
- an open world that is bland and nothing to do outside of the outposts
With the above clear flaws in a game, yet reviews of 9or 9.5/10 show that reviewers are clueless and are scoring it high simply due to hype or $$$ from Konami.
Don't get me wrong, the actual stealth is great, but the gameplay is ruined by the above flaws
My criticisms of the game -- please do not read in case i spoil anything etc if you have not played, sorry in advance i have had a few ales.
The open world is a complete pain in the arse to navigate and
feels empty. Gta games you can literally go anywhere on the map, you see a mountain, you can whizz right up it on a mountain bike or on foot, in MGSV you see a small rock or a pavement, you have to circumvent the bloody thing like Christopher Columbus and pull up the map and go all the way around.
You go to Africa, a place crammed with the most incredible and diverse wildlife in the world. Crumbs i wonder what scary animals we will come up against. Perhaps a croc, a lion, a giraffe, a rhino, a hippo, Aha instead we get some alsation dogs, a mouse, a donkey and a zebra hybrid. The safari Konami animal pack will be available from October for 19.99 including a hamster, ferret and gerbil.
There are no indiginous people in any of the locations to bring the game world to life and repetitive mission structure becomes a chore.
I do not wish to ruffle any feathers and upset anyone but i have played all of Kojima's games and the gameplay is absolutely superb, but the game feels fractured and you can tell that the behind the scenes problems led to an unfinished product.
Here is my most contoversial comment, in my opinion the story is a contrived load of hoary old bullsh!t.
However with my criticisms, i would still score the game a very strong 9.
Jajaja, MGS2 all over again. Shallow complainers vs overinterpreters.On topic the article makes an interesting point. There are no loose ends we know how everything ends. I sure would like to see how the kingdom of the flies unfolded though.