Siliconera: We Know The Devil is a “group relationship horror visual novel” about three teens who have to spend 12 hours in a lonely cabin in the woods waiting for the devil to arrive.
Jasmine Henry looks at the challenges faced by marginalised developers on Steam, the worlds biggest pc gaming platform, thanks to poor policing by Valve.
Kotaku: "We Know The Devil is a game that involves, well, the devil. Obviously, it deserves to be sold at a price point of $6.66. Unfortunately, that’s not something Steam allows."
Hardcore Gamer: If you’re an indie visual novel fan, then hopefully you were able to check out We Know the Devil via Date Nighto last year. There’s no doubt that this title, focusing on teenagers, horror, and relationships, was quite a cult hit.