GamersNexus: "Kickstarter and crowdfunding offer a sense of great freedom, but we've all seen crowd-funded campaigns fall short or fail in the past few years. There's been little legal recourse as backers effectively giving money on good will; there is no partial ownership of the product or company."
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
This is great, now less people will scam since there is legal recourse
So it begins... woo it'll b3 something if Star Citizen fails. I doubt it will but you never know.
Man you can sue and win anything these days....
Imagine back in the day when people approached investors, but their product/idea just couldn't be done and those investors turned and went "i'm suing you since you failed and I was stupid enough to invest in it...."
Should teach people not to throw their money around. I could make thousands of $ if i make a sob story on the internet.
It doesn't bother anyone that of the $54,851 levied by the state only $668 of that is for the people who backed the game? The rest of it is in legal fees and fines.
The only people who get paid are the lawyers.
Likely the case of someone who had no idea what the hell he was doing, had an idea that failed, and now he's financially ruined for the rest of his life over $668. Yeah, that's justice and a great story for you.