Polygon:
Super Mario Maker is an incredibly powerful toolset, enabling anyone with a Wii U and a few spare minutes to play level designer. But what happens when we put these tools in the hands of some of the world's greatest game devs?
Super Mario Maker's last level has been beaten, after Trimming the Herbs was revealed to be totally bogus.
Hironobu Sakaguchi and Koji Igarashi discuss how the Japanese gaming scene turned sour, and how it's since revived.
NES to PS2 was really the golden age for Japanese games. Once the 360 and PS3 came around western developers surpassed what the Japanese were doing.
I really don’t understand how in a single generation almost all Japanese developers couldn’t make anything as stand out as they did in the PS1 and PS2 eras.
Super Mario Maker has been a great series for Nintendo, but it is time to move on. How about a Metroid Maker? That would be interesting! Check out Jason Capo’s thoughts for more.
I'd go either for Metroid Maker a Zelda Maker would also be great even a Mario Kart Maker as well.