Check out a list of uncommon tips for Metal Gear Solid 5: The Phantom Pain
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
Good tips I suppose, Didn't realize you could do that with the water gun :)
Here's one, one that I'm surprised is still in this game because you could do it in Peace Walker, which made some of those vehicle side ops much easier to do solo. If you want to conserve your tranquilizer pistol's ammo and suppressor early on in a mission, just hold up enemies and tell them to get down. They'll stay that way indefinitely, unless approached by another soldier telling them to get up or if you trigger an alert.
I agree with everything apart from the point on night-time, the way the game is designed if you keep doing missions during the night-time the enemies just start wearing NVGs which defeats the purpose of it being at night.
You should just do missions at the time you come across them
These are pretty poor tips, most of them will only get you an A ranking or below.
Airstriking a base to death kind of defeats the point of the game. You literally get no gameplay value out of that. No stealth opportunities, and no action. And of course, just using the Airstrike once limits your ranking which affects your GMP yield for the mission. While at the same time, killing the enemies is a waste of resources that you could have extracted for mother base.
Ewch air strike costs like 9000 points. Only did it once... In like mission 7 or something, plus you cant ALWAYS use it.