Review: Don’t Starve (DarkZero)
Steven Tench: "Don’t Starve was first released on PC of April 2013, and has since garnished a lot of critical and commercial success. The game is a very compelling blend of action-adventure, real-time strategy and survival horror, which was interesting from my perspective, as I’ve never been the biggest fan of the survival horror genre. My gripe with these kinds of games is that developers seem to deviate away too much from gameplay, which is the most important aspect of any video game, and concentrate more on making the game as scary as possible, creating an uneven blend of both aspects. It doesn’t matter how scary a survival horror game may be from my point of view; I believe it’s inherently more important that the quality of the gameplay is should be what makes up the majority of any game’s appeal. Don’t Starve, for me, has the balance right, and is quite honestly the best game with survival horror elements I’ve played since BioShock."











