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Mushroom 11 Preview | GameRevolution

GR:
Puzzle games don't have to reinvent the wheel to succeed, but a creative mechanic goes a long way. Case in point: Mushroom 11. One look and it appears to be a game in which the player controls a giant blob organism and pushes it along with the mouse. There's only a small bit of truth to that premise, and my hands-on time with Mushroom 11 at PAX Prime's Indie Megabooth revealed how the game's control scheme helps create a unique puzzle experience.

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The 2015 Indie Game of the Year

GameCrate lists the top indies of 2015 and crowns the winner of this year's Golden Crate Award.

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Review: Mushroom 11 Is A Typical Platformer With A Wonderful Fungal Infection | EGMR

AG from EGMR writes: "Mushroom 11 does a lot right. It's well-designed, it's fairly good-looking, it strikes a good balance between calming and challenging. Unfortunately, it plays out in a manner most typical for platformers. It is saved by its unique 'character' and the simple to understand but tricky to master method by which you control it. This is a very good, well-made game that hardly has a unique setting but makes the experience unique with the manner in which you go about navigating the dangers of this desolate landscape."

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Gamers In Beta Podcast 124: Wait It’s in the News

On Episode 124, Mike, Jay, and Corey are joined by Chase, aka AwakenedHeathen, from DadsHideout.com. Mike conducts two interviews this week, the first is with Untame, the devs of the 2D cinematic puzzle platformer Mushroom 11 and the last is with Kevin Cole, an independent developer working on a game called Haque. Topics discussed on this week’s show are Steam Link, Star Wars Battlefront, Witcher 3’s Heart of Stone, Destiny’s microtransactions, puzzle/platformer trivia, and more.

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