For being wacky, strange and indulging in smug, post-modern humour, Hideo Kojima is lauded in the gaming industry as a pioneer. But he's a terrible writer. For every rehashed philosophical ponder he airlifts into his scripts, there's a convoluted plot-line, reams of sexist rubbish, a twist just for the sake of having one.
Play the Metal Gear Solid series 10 times then sit down and try to recount, in detail, the story. Try to explain the contradictions and the myriad non-sequiturs. Attempt to describe, with a straight face, the fact that in Metal Gear Solid 2 Revolver Ocelot's mind is controlled by a grafted-on arm, but then in Metal Gear Solid 4 it's explained that actually he'd hypnotised himself to make it look like the arm was in control of his mind, so that government spies wouldn't think he was a threat.
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The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
"Metal Gear Solid 4 is the worst of them, and the most poorly written game I've ever played."
" Watch the scene where Johnny tells Meryl he loves her while fighting off the Outer Haven troops, or the wedding sequence at the end, or the epilogue where Big Boss returns to try and explain the entire series' plot "
I just played MGS4 one month ago and i honestly don't know wtf to say to the author of this article. I don't hate criticism but calling Kojima's writing garbage is plain effin stupid. I wont defend Kojima, all i can say is that millions have enjoyed the series for what it is and it is one of the very few games where i had tears at the end. The dialogue between Snake and Big Boss was one of the best i have seen in my life. Just a father and son talk. It was damn perfect.
A lot of the stuff that happened earlier in MGS is retcon with every new iteration.
"Tell me about how, in the last five minutes of Metal Gear Solid, the colonel pops up on the radio to say everything – the entire terrorist action – was the American Secretary of Defence "acting alone," and how that plot thread is never mentioned in the series again. "
This guy even Play MGS? Well by the looks of it, yeah it does, but it's clear that they can't grasp the whole reason behind that
Sure, MGS doesn't have the perfect writing, I get it. But the story in reality isn't that tough to follow when you just barebone it, and in truth a lot of people enjoy it which a lot of gmes just fail to do
I would say its absolutely perfect writing. if you strip it right down it is straight forward enough to follow, at the same time there are many vague areas and side plots and twists that let the fans discuss.
Keyword there is "discuss" if you give something to people they can talk about and fill in the gaps it creates a wonderful group of followers.
the same kind of thing star wars has done, there is plenty to be explained and plenty to happen but if you strip it down its a simple story, but the fans can imagine new plots and side plots and fillers all day long and talk about it.
Kojima is an icon, the industry admits that. May be the author should too.
People often call in stupid what they don't understand.
I'm sure the author of the article thinks G. R. R. Martin and Tolkien as terrible writers as well.