Resistance 2: Big bosses… small thinking. Do developers have *any* new ideas?
To qualify this, Resistance 2 will probably be one of the best games of the year, with pacing and set-pieces to rectify the ‘flat’ structure of the promising, atmospheric, but limited and rushed original. But, but… jee-sus… could they maybe temper that with an original idea?
That skyscraper-sized boss that ‘stole’ the show at Sony’s recent E3 conference (well, not so much stole, as saved)? It’s the Cloverfield monster, reduced to an incomprehensively-linear, but exciting, level-long boss set-piece. Those zombie-like aliens running through narrow deserted streets? The virus-addled mentalists from I Am Legend. Basically, the ‘geniuses’ at Insomniac – and we’re going to qualify this, since it’s not as mean as it sounds – have seen two of the biggest man-friendly, nerdcore, alt-sci-fi movies of the last year, and… copied them. Thank Jupiter Mamma Mia wasn’t in cinemas at the time, eh?










