Chris Roberts, the head of Cloud Imperium, talks to Kotaku's Nathan Grayson about why the game is taking so much longer to complete than anticipated. Former employees of the company claim it's because of Roberts' overly lofty ambitions, but Roberts maintains it just comes down to the demands players keep making for more and more features.
It's called milking it... why release the game when people keep throwing millions at it.
I don't disagree.
Cause moneyyyyy