Endless Backlog podcast on gamescom 2015
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.
The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.
It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.
Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.
Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.
Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.
Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.
No issues it's just wasn't good story at least my friend it wasn't well written.
Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.
I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once
Hideki Kamiya is still interested in developing Scalebound, after the PlatinumGames and Microsoft action game was cancelled back in 2017.
He's been begging for the past three years. That ship has long sailed. Besides, Phil's a fake. When's the last time he delivered on a game the fans asked for? Still waiting on him to greenlight KI4.
I mean I'm all for it... I'd buy it for PS5 since Xbox is doing these multiplatform releases now
Scalebound was my reasoning for buying and Xbox one. Legit my biggest let down last gen
Seems odd to be asking for it now that he left Platinum Games. He'll be busy with Okami 2 for a number of years, does he expect to develop the game at Clovers studio now? Would they be picking up where they left off, or starting over again? Any of the previous team members, or just him?
I doubt Phil would fund it again, but if so, then that would be good news, also fund a new Banjo as well as Conker games while you're at it. I miss Conker!
Nice stuff there, keep up the work