Ashley from GamersFTW writes: This is the 2nd of a 4-part series in which I count down the top 20 most influential game designers.
Excited to see número uno :)
Why? We all know it's most likely miyamoto.
Great and insightful article!
The countdown continues... will be good to see who is next on the list
Not sure I can forgive Schafer and Double Fine for their Kickstarter debacles. Such a shame.
it's weird, you'd think that Tim Schafer and kickstarter would go hand in hand: Schafer needs a modest budget to develop a quirky original title that is short and sweet, Kickstarter seemed to be the perfect fit for him. I never played Broken Age, but It just never enticed me to play it. I played Brutal Legend before it, and wasn't impressed. The biggest turnoff being the visuals and the clunky movement. This, coming from someone who considers Psychonaughts and Grim Fandango to be among the best games I've ever played.
Also a big fan of Tim Schafer and Double Fine. Wish I could run Brutal Legend on my laptop, it's so poorly optimised, which is a shame because it looks like a lot of fun if it runs well.
Despite Schafer's recent antics, public shaming and business problems, he still remains as a very influential designer. Not that I would back a single thing he's pushing until he proves himself a reliable and honest manager again, but that doesn't erase what he's done for the industry in the past. Just like I wouldn't negate Peter Molyneux's great contributions to the industry because of his more recent over-promising and shenanigans.
people, like myself, admire his tenacious attitude towards originality. Molyneux as well, he certainly knows how to be quite the hype man.
Hmm couple of fan favourites already passed on this list (and the previous part), wonder who's made the top bunch!
Good to see Tim Schafer on the list :)
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