PYB: Will Microsoft be able to bring more success to the Xbox One when it "merges" with the Xbox 360 this November?
Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.
There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
There is definitely potential there considering how they're marketing GOW Ultimate Edition.
I can't speak on behalf of the millions of Xbox gamers but personally, I have a lot of friends and colleagues who haven't upgraded to Xbox One yet and when I ask why I normally get the answer 'I have so many Xbox 360 games' or something along those lines. Those that say BC won't move consoles are foolish
Ms literally become the system with the most AAA games that you can play locally when BC activated this Fall.
I MEAN MS could have just provide a vanilla BC mode like previous BC were implementated and call it a day and it still would be great but they went up and beyond with allowing things like playing against other X360 consoles online, carried all DLCs and achievements over, booting up the same X360 interface and allowing XB1 features like Snap and Streaming to also be used on x360 titles are really unprecedented and indeed the best and most useful features of this gen so far.
I actually think they should continue to support the Xbox 360, but stop selling it after 2016. There are a ton of dev kits out there and it would be great as a kind of starter development platform for new companies. They could make less complicated games that would run on Xbox One also. It would be like Xbox Ones answer to mobile games.