GR-UK writes: " id's executive producer Marty Stratton says that while the team's still working out the balancing, Nightmare mode makes the game incredibly tense.
"It's a combination of things in Nightmare mode that makes it though," he explained when we caught up with him at QuakeCon. "We're still working on the details of exactly what's the final touch of that. I don't wanna go into too much details but yes, it's an effectiveness how much damage the guys can take and deal and another things, but it's hard."
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
id Software opens up on DOOM: The Dark Ages in a big Q&A with the press. It's the biggest game they've made and it features an actual story.
I’m stoked for this. I enjoyed the back story in the codex in Eternal a lot, so will be awesome to play it.
GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."
I’d take the Space Marine power armour off the list due to it not originating in a video game.
this game looks nuts, kill animations are sick... in a great way haha
I liked what I saw of the demo even though I wish the enemies were a bit more aggressive. That being said, if the enemy A.I improves as well then I am all for it....