90°

Doom's Nightmare mode "changes dynamic" of how you play

GR-UK writes: " id's executive producer Marty Stratton says that while the team's still working out the balancing, Nightmare mode makes the game incredibly tense.

"It's a combination of things in Nightmare mode that makes it though," he explained when we caught up with him at QuakeCon. "We're still working on the details of exactly what's the final touch of that. I don't wanna go into too much details but yes, it's an effectiveness how much damage the guys can take and deal and another things, but it's hard."

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gamereactor.eu
Shazz3602d ago

this game looks nuts, kill animations are sick... in a great way haha

Timesplitter143602d ago (Edited 3602d ago )

personally, the kill animations are one thing I'm not really liking about this game.

They feel so.... "scripted". Not the kind of thing that should be in a Doom game

Hoffmann3602d ago

Yeah, I hope it might be possible to turn them off. After seeing the same animation the 5th or 50th time it will be veery boring.

Omnisonne3601d ago

What could be more of an issue is those animations triggering whilst fighting a large mob. I have no doubt you'll be invincible in the short duration of the animation, but it could break your killing flow a little.

I might be overthinking this though.. would be nice to have a standard rifle butt/swoop to knock enemies down while retaining your momentum.

Just a little detail, nonetheless I'm super pumped for this

3602d ago
Kyosuke_Sanada3602d ago

I liked what I saw of the demo even though I wish the enemies were a bit more aggressive. That being said, if the enemy A.I improves as well then I am all for it....

80°

Bethesda Nintendo sale: lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), more

Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.

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nintendoeverything.com
Lionsguard102d ago

At this point, if you still don't have these games, just wtf are you even doing?

60°

DOOM: The Dark Ages Is The Biggest, Best Game We've Ever Made, Says id; Story Is 'Out of the Codex'

id Software opens up on DOOM: The Dark Ages in a big Q&A with the press. It's the biggest game they've made and it features an actual story.

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wccftech.com
Psychonaut85147d ago

I’m stoked for this. I enjoyed the back story in the codex in Eternal a lot, so will be awesome to play it.

80°

Most Iconic Armored Suits in Games

GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."

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gamefreaks365.com
porkChop769d ago

Samus is on the list. Personally I'd swap the Space Marines with either Grey Fox from MGS or the COG armor from Gears of War.

NecrumOddBoy769d ago

You’re right. Hiding at the bottom so I missed it

REDGUM769d ago

There's no Dead Space listed in here, WTF!

Sciurus_vulgaris769d ago (Edited 769d ago )

I’d take the Space Marine power armour off the list due to it not originating in a video game.