140°

Hellblade - Gamescom 2015: Gameplay Demo

The first playable demo of Hellblade from gamescom 2015 show us the opening moments of the journey. (6:43)

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gametrailers.com
masterfox3263d ago (Edited 3263d ago )

No wonder why I can't play it on HD, is Gametrailers it has one the most horrid video players on the internet.

Eogahn3263d ago

Thanks a lot ! That's much better.

The atmosphere of the game is fabulous. It's both fascinating and eerie. I love it. If the gameplay and story/writing are good, it could turn out to be a great game.

So far I like what I know and see.

nix3263d ago

thanks...

it looks a lot like Tomb Raider.. if you remove the sword and the eerie parts. i'm talking about the walking part. i loved Heavenly Sword. I'll keep an eye on this game...

Blasphemy3263d ago (Edited 3263d ago )

I cannot wait until this game comes out! Heavenly Sword was one of my favorite games from last generation!

And yeah hopefully the combat is more fluid in the games final form.

fermcr3263d ago

Gameplay looks absolute crap. Don't like the closeness of the camera and don't like character movements.

NicSage3263d ago

Very odd. Not what I was expecting, but intrigued none the less.

slate913263d ago

This games looks really unique. I was a huge fan of heavenly sword back when ps3 first launched. I like the new camera angle

KingKionic 3263d ago

Its smart how close up the camera is.

Makes the fighting pretty intense. Seems more believable then the for honor game.

In terms of the fighting here it looks nice.

Malphite3263d ago

I have to disagree. The close up really bothers me. and the combat looks like it needs a lot of work imo. I really like the atmosphere though.

I_am_Batman3263d ago

Yeah I don't like the combat either. Hope they can make it more fluid. It doesn't need to be like DmC or Heavenly Sword but this looks really clunky so far.

OB1Biker3263d ago

Yea it needs a lot of work and they dont hide its very early gameplay.
Watching a few times I really like it. Its a different approach that makes it all the more interesting IMO
Only the finished game will tell how well it plays.

bjmartynhak3262d ago

I agree with your disagreement.

I liked the first combat... but then it is exactly the same for the second. It gets too repetitive.

And also, the way it is, it limits your movements and 1 vs. 2 combats.

Sevir3263d ago

I like that they've made the combat visceral and intense by bringing the camera over the shoulder. It feels grounded and weighted.

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100°

Ninja Theory on Hellblade's Development, "Independent AAA" Market and Their Future

Ninja Theory's Tameem Antoniades talked with Wccftech on Hellblade's development, the "independent AAA" market and what's next for the studio.

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wccftech.com
2537d ago
80°

Talking Hellblade with Tameem Antoniades, Chief Creative Director at Ninja Theory | GodisaGeek

Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."

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godisageek.com
The_Sage2540d ago

The 8th is quickly approaching.

90°

Hellblade’s dark portrayal of viking hell and psychosis is this year’s anti-God of War

How Ninja Theory built a dark AAA game with 20 people and some Ikea poles.

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gamesradar.com