240°

Metal Gear Solid V cost over $80 million to develop, says Nikkei report

Hideo Kojima's latest & greatest was not cheap to make

Chupa-Chupa3585d ago

That's less than the estimated amount of $100 million for MGS4.

Yui_Suzumiya3585d ago

I believe MGS4 took longer to develop though

3585d ago
Snookies123585d ago

@GearsdoodooBruh - Kingdom Hearts 3 development only started fairly recently... You can't lump that in with games like Last Guardian and FF XV...

3585d ago
bouzebbal3585d ago (Edited 3585d ago )

@Snookies12:
KH3 has been revealed recently. no one knows how long time went into development.
MGSV was ready pretty fast after first reveal. It has been work in progress years before the reveal. Konami just don't reveal games in the early stages, but they tease instead.
We can't say the same about SquareEnix some years ago under the moron Wada. They switch developing platform all the time and games are started from scratch. Just look at Parasite Eve 3rd Birthday

+ Show (1) more replyLast reply 3585d ago
FallenAngel19843585d ago (Edited 3585d ago )

So that would mean not only is MGSV a smaller download size than MGS4, its also a cheaper game to make as well.

@ Solid Gear

No MGS4 took 4 years to develop from 2005-2008. MGSV took 5 years to develop from 2010-2015.

How meta

just_looken3585d ago (Edited 3585d ago )

If this includes the new engine aswell then thats cheap sense gta 5 was 256 million desteny yikes but that was 500 million and witcher 3 was only 70 million.

If you take all the innovation open world and rpg that the new metal gear has then what a bargain konami got. The games i mention all got there money back quickly metal gear solid pp should make this back by the first week.

Oh for those that dont understand all those games used new engines had open worlds and was long in development.

fei-hung3585d ago

The $500mil for destiny wasn't just for one game but for the destiny franchise, including DLCs, marketing and extension packs.

http://www.engadget.com/201...

spacedelete3585d ago (Edited 3585d ago )

yet this is Konami's last big budget game. i think people are missing the real story here which reveals that Konami isn't interested in investing money in console games and forcing their best employees to do cleaning duties at their clubs. i advise everyone to boycott MGSV and hurt Konami where it hurts. this maybe your last chance to boycott as they are going full mobile after MGSV.

Rookie_Monster3585d ago (Edited 3585d ago )

nice find, in your article it also stated this:

"'Metal Gear Solid 4 producer Ken Imaizumi has stated that the claim that the PS3 exclusive cost $60 million is incorrect.

"It's being written in recent news that MGS4's budget was over 5 billion [yen] or 7 billion [yen]," Imaizumi tweeted. "It didn't cost that that much." If it cost that much, Imaizumi added, the game would've become multi-platform."

that explained why MGSV is also on all 4 consoles and PC instead of staying PS exclusives like MGS4.

Batzi3585d ago

MGS4 did not cost $100M or $70$M. It was denied by Ken (Producer at KP).

Chucky20033585d ago

Where did you even get that,MGS 4 was between 30-50 mil to make,even that sum is too big,as for almost 100 mil$ for a videogame its stupid and reckles from Konami,its to damn much and they need to sell a lot of copies to make so
e profit,Witcher 3 cost I think 30 mil $ to make,and look how awsome that game is

BallsEye3585d ago (Edited 3585d ago )

Probably 50% of the costs is marketing. Game devs don't earn that much...unless you are really high in office food chain.

+ Show (4) more repliesLast reply 3585d ago
talocaca3585d ago

That's still a lot specially for a Japanese developer now that they have mostly moved to mobile.
I guess it's good or bad depending on how much they end up using the Fox Engine (as I imagine that took a bunch of money).

This might be the first Metal gear I don't buy at launch :/ not happy with the way Konami is treating Kojima Productions.

I'll probably just buy it second hand (but would never skip it!)

SaveFerris3585d ago

Konami got mad at Kojima because that $80m could've gone towards a heck of a lot of pachinko games instead. /s

theshredded3585d ago (Edited 3585d ago )

that's awesome, shame it couldn't have been more. Konami must've fired Kojima because of his ambitious visions that require a lot of monet

Show all comments (33)
460°

Hideo Kojima says 60% of Death Stranding playtesters thought it "was a terrible game"

Luckily, everyone seems to like Death Stranding 2

Read Full Story >>
gamesradar.com
lelo2play8d ago (Edited 8d ago )

Kojima has always been full of it... this is another example of his BS.

MrNinosan8d ago

lelo2play has always been full of it, and one of the long lasting trolls here... this is another example of his BS comments.

1nsomniac8d ago

100% the guy is the absolute king of his own bullshit. Kojima and his fans baffle me with how brazen they are with it!

Pyrofire958d ago

Have you ever cared about something?

__SteakDeck__8d ago

@MrNinosan Obscure has always been full of it and is another troll.

TheEroica8d ago

Kojima is as dumb as a stack of bricks. 🤷 His lust over gamers hating his games is just silly. He's a lousy story teller and he should stick to making games built around compelling gameplay.... The moment a cutscene starts my eyes auto roll.

Z5018d ago

Couldn't even imagine rolling my eyes since 1998

P_Bomb8d ago

Dumb as a stack of bricks? Funny, some comments have the same effect on me. Instant eye roll.🙄

jznrpg9d ago

I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.

anast8d ago

It's a really good game. Heartman is my favorite character.

SlothLordPootus7d ago

I'm playing through it for my first time, enjoying parts of it, and other parts not so much. It's definitely a Kojima ass game in all the good and bad ways. Honestly the combat/stealth sucks ass in it tho, which is really the worst part for me, which is a bit inconceivable given MGS V.

Knushwood Butt7d ago

Exactly. The combat and stealth suck and are just shoehorned in to deliver a layer of challenge.
Hold your breath when going through the same BT areas EVERY time.
Nonsense about weather forecasts when it ALWAYS rains in certain areas no matter what.
Tedious Cliff fights.
Dumb BT fights that you can 100% walk (wade) away from without the enemies attacking you.
Broken lore about dead bodies.
The list is long.
Having said that, I've platinumed both versions from scratch.

-Foxtrot9d ago

Then why do a sequel straight away?

Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.

8d ago Replies(2)
8d ago Replies(1)
Rainbowcookie8d ago

Reverse psychology...ok I won't buy it then.

Eonjay8d ago

To be honest, he is in a great situation if he doesn't have to make a mass market product. Means he can make what he wants. I think that's great.

Show all comments (56)
60°

Death Stranding 2: An interview with Hideo Kojima

How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.

Read Full Story >>
blog.playstation.com
60°

How Hideo Kojima is evolving Death Stranding's formula with a bold Australian frontier

VGC travelled to Kojima Productions to play 30 hours of Death Stranding 2 and speak with Hideo Kojima.

Read Full Story >>
videogameschronicle.com