Sony put a lot of faith into PS4’s exclusive title, The Order 1886, it was touted to be the next big thing in gaming, however, the failed on almost every possible area and was largely responsible for labeling the PS4 as the console with lackluster exclusives.
Developed by Ready At Dawn, The Order 1886 was a single player third person shooter set in the past in the city of London. The game featured some really cool weapon designs and has some of the best visuals we’ve come to see in any game.
However, that was pretty much all that The Order 1886 had going for itself. Apart from these two positive notes, the game failed on every front possible. Weeks before the launch of the game, it was leaked that the game’s single player campaign is roughly 4-6 hours. For a $60 game, this was deemed unacceptable, especially given the fact that there was no multiplayer aspect in the game to increase the value of the game.
The Order 1886 also received criticism for its boring and vague storyline, along with its linearity. The game doesn’t allow players to interact with objects and there is no amount of freedom whatsoever. According to modern day standards, this is totally unacceptable.
Another criticism regarding the game was the horrible AI, which was too easy according to reviewers. The AI did not react in accordance to player movement and was dull for most of the part. This led to some easy missions in a game that was already very short.
A sequel to Sony and Ready At Dawn's action-adventure game, The Order: 1886, would have featured larger-scale battles as well as multiplayer.
I missed it when games use to have a multiplayer to them.
Hope Sony revives the game at one point
Why add multiplayer when the single player (despite enjoying it for what it was) had flaws?
You'd work out the issues with how you craft the single player then once you’ve perfected it do multiplayer after.
https://www.videogameschron...
"Two sequels were planned for the franchise, The Order 1891 and The Order 1899. While the third game was never in development, Weerasuriya says he had planned where the story of the franchise was planned to go, if he had been able to develop the full trilogy."
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Alas, we'll also might never get the PC version of 1886, which is currently residing in some dev's hard drive, nearly ready for a release if required.
It’s a shame we didn’t gave its chance to this franchise.
Game world was very interesting, and gameplay could have evolved to a major hit with sequels.
Not even speaking about graphics that were way ahead of their time.
I think MP being co-op would’ve been awesome. Essentially, I always viewed this as Sony’s take on the Gears series.
However, it really failed to measure up to what I expected. I definitely saw the potential but there were some things that really bogged it down for me like the forced slow walking segments (which I know was to hide loading), the repetitive warehouse werewolf fights, not enough variety in enemies, oddly we fought more humans than Darkstalkers, and the stealth sections were infuriating.
One thing there’s no denying though, this damn game was a looker. Such a shame at the wasted potential.
Sony CEO Hiroki Totoki and CFO Lin Tao talked about the state of the PlayStation business and the strategy and targets going forward, including how they're responding to the tariffs.
Sony announced its financial results for the fiscal year 2024, and things are certainly looking up, despite a decline in PS5 sales.
If their profits fall next quarter, we'll probably see more price hikes. I can't imagine having to pay £20 a month for PlayStation Plus.
Decline in hardware sales.
Behind on lifetime sales and decline in first party sales.
Third party content and PSN came through to save the day.
Things will improve starting with the next Ghost game.
Hopefully a steady flow of first party content by end of '25
That games and movies don't mix, it's that simple.
This 4 to 6 hours stuff again. It took me over 10 hours in the first run on normal difficulty. Sure, if some sites like to play their game on easy, run through it and then even subtract the time for cutscenes you will get 4-6 hours, but how many games could that be applied to? I heard the record for God of War II is under 90 Minutes. Surely that game wasn't worth it's money...
Just my personal opinion, but I don't find The Order to be a failure. I enjoyed it, and look forward to a sequel if it gets made.
Failure? The game sold well over 3 million copies! Furthermore, 1886 is a console THIRD PARTY exclusive game. I don't know why the game is being regarded as a "failure" given it's sales numbers and that many people actually liked it. It never pretended to be anything other than what it was; a story driven action based 3rd person shooter. People, for numerous reason expected more from the game than it ever promised. Lastly, unlike most games that have been released recently, 1886 was one of the few games that wasn't a broken mess at release. To label the game a failure is not only inaccurate, but on the verge of ridiculous.
Its certainly not a failure from a technical stand point especially the graphics.
I also hope that Sony follow it up with a sequel but one that capitalises on the lessons learnt.