AusGamers has reviewed Heroes of the Storm and writes:
"Dismissing Heroes as a simplified MOBA is a mistake, however, because Battlegrounds create a subtle complexity many miss. Where most MOBAs have one map (and some variations on that same map), Heroes of the Storm has eight, all of them quite different. This is where Heroes takes charge and demonstrates the innovative creativity Blizzard is renowned for.
Battlegrounds in Heroes have their own personalities both aesthetically and functionally, and each one creates different objectives for each team. On Cursed Hollow teams compete to capture king of the hill style zones which randomly spawn around the map, and once a team has three their enemy's creeps and towers are ineffective, creating a significant shift in the lane balance. On Haunted Mines there are just two lanes instead of three, and teams must descend into the Mines themselves to capture skulls and power their golem -- the team with more skulls has a more powerful golem and an advantage."
There's a spark of life coming from Heroes of The Storm.
Enterprising modders have changed the face of video games forever. Some mods have even gone on to become fantastic fully-fledged titles.
Heroes of the Storm, while not seen as great in its infancy, had a lot to offer for the casual community. Let's talk about why you should give it a try, several years after its launch.