Did you know Resident Evil Zero was originally supposed to be a Nintendo 64 game? Halfway through development, Capcom canned the N64 version, which was due in 2000, and started work on the GameCube version that came out in 2002. You can see some of the earliest footage in the video above, which follows Resident Evil Zero's evolution from prototype to HD remaster.
"The L.A.-based (CA, the US) indie games developer Walaber (Aka “tim”) today announced with great hppiness and excitement that their retro racing game “Parking Garage Rally Circuit“, is now available for PC via Steam" - Jonas Ek, TGG.
"The Sofia-based (Bulgaria) indie games developer Studio Mechka today announced with great joy and thrill that their 2D hand-drawn metroidvania “Marko: Beyond Brave” (a game which combines ‘90s Disney cartoons with Slavic folklore), is now available for PC via Steam." - Jonas Ek, TGG.
"Gaijin Entertainment are today very glad and excited to announces the release of the “Next Step” major content update for the post-apocalyptic online action game "Crossout"." - Gaijin Entertainment.
Pretty cool.
actually looks really tempting
N64?? Im quite sure res zero was gamecube!! Nice bit of pedanticism (and that is a word) for ya there 😝😝
For a n64 game those graphics were pretty great