90°

Resident Evil Zeros Evolution From N64 To HD Remaster

Did you know Resident Evil Zero was originally supposed to be a Nintendo 64 game? Halfway through development, Capcom canned the N64 version, which was due in 2000, and started work on the GameCube version that came out in 2002. You can see some of the earliest footage in the video above, which follows Resident Evil Zero's evolution from prototype to HD remaster.

timmyp533239d ago

actually looks really tempting

ironcrow23863239d ago

N64?? Im quite sure res zero was gamecube!! Nice bit of pedanticism (and that is a word) for ya there 😝😝

jreeves823239d ago

If you were to even READ the article it states that resident evil zero was originally being made for n64 and then was scrapped half way through for the gamecube.And that is FACT not pedanticism.

ironcrow23863238d ago

I was in fact gona edit my comment to that effect but thought damage had already been done and also i just couldn't be bothered 😂😂

vallencer3238d ago

Hell, you don't even have to read the article. You can read the paragraph they give you before you even click on the full story link.

_-EDMIX-_3238d ago

I see your not as huge as a RE fan as you think bud.

RE Zero was originally going to be a N64 game, then moved over to Gamecube.

ironcrow23863238d ago

Technically your right, i enjoy the resi games but frankly i can take em or leave em :)

Lukejrl3238d ago

For a n64 game those graphics were pretty great

30°

Heading Out review [SideQuesting]

This new narrative roadtripping roguelike doesn't quite get to its intended destination.

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sidequesting.com
30°
7.5

RKGK (PC) Review - CGMagazine

RKGK follows Valah, a rebellious young street artist who aims to save her city from the greedy, brainwashing corporate control death grips of one, Mr Buff.

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cgmagonline.com
40°

Hellblade II Gameplay PC 4K - RTX 4090 (an amazing cinematic opening with little gameplay)

CG writes: We spend around 40 minutes playing the opening of Hellblade II on PC (Gamepass version), running max settings but with DLSS set to Quality. So, effectively playing the game at 1440p despite the render res being set to 4K. As you can see, the RTX 4090 GPU sits around the 70% usage mark using these settings which are capped at 60fps. Aside from the technical details though, we found the opening gameplay a little underwhelming. Sure, audio is top-quality sublime, and UE5 provides some fantastic visual nuances, yet the gameplay just felt sacrificed for cinematic posturing. We are going to assume the gameplay becomes more of a focus moving forwards as the opening here felt less interactive that its predecessor which also begins in/on the water.

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cramgaming.com
Jingsing4m ago

I'll wait for someone to record the game and convert it to an FMV for the SEGA MEGA CD port.