Backwards Compatibility had been one of the most requested features that most fans thought would never work but to our surprise Microsoft has delivered. There was much speculation as to how this would play out but after a few weeks we can now delve into the ramifications of this announcement.
The RPG has seen an explosion in popularity thanks to Amazon's TV show, but it was Bethesda's most controversial Fallout for a long time.
I loved it. And I platinum'd it. I guess it's like most "divisive" games. If you don't like it, so what? Let those that do, enjoy it.
Fallout 4 wasn’t so much divisive as not very good. But there aren’t many first person RPGs so what else are fans of the genre supposed to play?
I think it was the lack of morality gameplay and lack of path to completion options compared to what fallout 3 and New Vegas offered. I think the issue mostly arose because of the voiced protagonist and how many lines of dialogue that needed to be recorded. Didn’t leave for many options beyond “good” “sarcastic douche” and the odd question or two for nearly every interaction. Personally I thought the game was fantastic as an adventure and exploration game, I liked the park system and base building, but the rpg aspects were fairly gutted. It made shooting much more tolerable too but it still wasn’t anything fantastic. The faction choices were ok and I felt like they all provided a more grey moral choice dilemma compared to older games which felt more good/evil but it wasn’t presented as such as prominently as I would’ve liked. You had to do some more internal and critical thinking of your own to come to decide why you’d support one faction over another unless you were in it just for some in game benefit or another.
1 Bad writing, the main quest is terrible. The sense of urgency of the story is at odds with the open world nature of the game
2 Boring, bland factions
3 too much personality for the main character. The game decides that you're married, that you love your son, your voice... a rpg like fallout should have a blank slate mc
4 dead open world. Fallout 3 and nv have a bunch of small cities and locations on their maps that give you interesting quests and dialogue. In Fallout 4 it feels like 80 per cent of the map is focused on combat and environmental storytelling, it feels more like a post apocalyptic action game rather than a dialogue heavy rpg
Fallout 4 is a very fun open world fps with really cool environmental storytelling but a very poor rpg
Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.
For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.
Tons of reasons
But my silly little one…hunting for unique weapons and armour
Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.
Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.
I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.
I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.
Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.
Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.
I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.
For those looking to jump into the post-apocalyptic RPG for the first time, here's everything you need to know about it and its upcoming next-gen update.
Got it installed on my PS5 ready for this. Not sure I'll play it very much though because I didn't like the settlements feature, it just never seemed to gel with me.
Looking forward to giving it a shot though
Tried to play it again on PS4 last week to finish Far Harbour, the game kept crashing on launch. Hopefully this new patch let's me start the game lol
Here’s the one Pro Tip you need—play as Evil, it’s impossible to keep track of who you are supposed to be for and against with all the Factions—I say F them all and play Evil so it’s no stress! Lol
Bc is the biggest game changer of this generation.
7 brutal exclusives? and not 1 scored 90+ on metacritic? and highest rated Xbox One "exclusive" is an indie game playable on pc?
Nice Article. Great job Ticgn. I like what MS is currently doing with Fallout 4 and Rainbow 6, i hope they keep doing this with upcoming exclusives and third party titles.
Yeah, my guys have been doing a good job of really looking at the situation and direction MS is in. There still a few ways ways to go but they have been on the right track and consumers are taking notice. Happy Phil is in charge, him & the team have made a real positive difference with the xbox division.
True, with the B/C the XB1 is starting to get more positive press and with all these exclusives coming out st the end of the year, it should help the XB1 sell more system. It seems it will have a decent lineup of games to kick off 2016 as well.