MMGN writes: When it comes to Project Morpheus, Sony has been forthright, if a little cautious: Move was a failure as far as revolutionising gaming goes -- motion gaming is done and dusted, let’s be frank -- and its attentive interest in virtual reality looks a lot like a prudent investor looking for the “next big thing” in a rural town.
VR veteran Survios is currently working on Alien: Rogue Incursion, so we take a look back at its history of VR works.
Cloudhead Games has announced the VOIDSLAYER update for Pistol Whip, adding three new scenes in June for all supported platforms.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
If we are trying to get jacked in Matrix style then VR is just a natural progression towards that.
Except you wont die in real life when you die in the Game, the body can live without the mind.
Can't Wait!
"Not only is Project Morpheus far and away better and more accessible on a sensory level than any other virtual reality tech I’ve tried, but it actually had me clamouring for more."