Going to the amusement park is a great way to spend time with your friends and family, but it's quite the expensive trip. Majesco is now offering a way to bring the amusement-park fun to the confines of your living room with Wonder World Amusement Park for the Wii, promising 30 minigames and five unlockable "rides." However, once you partake in the dullness that this virtual amusement park has to offer, you'll likely end up wanting to overspend on the real thing.
The Good:
* You can unlock 30 minigames and 5 "rides".
The Bad:
* The number of mildly entertaining games can be counted on one hand
* Too many repetitive, mundane game styles
* Archaic visuals and painful sound effects.
Majesco Entertainment Company has announced details of its expanded European operation, which has been established to provide direct routes to retail within the UK. Based in Bristol, Majesco Europe will oversee the marketing, distribution and sales of a product catalogue bristling with mainstream titles on handheld and home console formats, with its first games due to launch in May 2009.
The controls aren't great – some motions don't register, while the 'guide the loop along the wire' buzzer game stupidly doesn't let you tilt the remote, merely move it up and down. The presentation's pretty ropey too. The Wii is about gameplay over graphics, but this really does look simple, with creepy identikit stall staff burbling away at you. A 'bonus' is that there are rides you can, er, ride. Erm, yay?
Wonder World Amusement Park falls into the crowded genre of mini-game collections for the Wii...and falls awkwardly and flailing, at that. Carnival Games ain't perfect, either, but it's a lot more elegant than Wonder World. The midway mini-game collection is a great concept for a Wii party game-someone just needs to step up and really do it right.