Op-Ed: Hatred proves that shock value no longer works in gaming

Op-Ed: Hatred proves that shock value no longer works in gaming

stanr|11 years ago|Culture

The release of Hatred, followed by the reaction of the gaming community has demonstrated that the culture has matured. Games today no longer need shock value just for attention while the community has established a set of standards. Destructive Creations may have gotten the attention of the gaming world but nobody is going to respect them.

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