Despite all of Wonder World's menu problems, generally terrible visuals, and inane writing (which at times seems pulled directly from some obscure Bulgarian translation), the actual minigames themselves are surprisingly intuitive. If you can take the punishment to unlock them, a few of the minigames are actually fun. But they're definitely not worth the effort.
Majesco Entertainment Company has announced details of its expanded European operation, which has been established to provide direct routes to retail within the UK. Based in Bristol, Majesco Europe will oversee the marketing, distribution and sales of a product catalogue bristling with mainstream titles on handheld and home console formats, with its first games due to launch in May 2009.
The controls aren't great – some motions don't register, while the 'guide the loop along the wire' buzzer game stupidly doesn't let you tilt the remote, merely move it up and down. The presentation's pretty ropey too. The Wii is about gameplay over graphics, but this really does look simple, with creepy identikit stall staff burbling away at you. A 'bonus' is that there are rides you can, er, ride. Erm, yay?
Wonder World Amusement Park falls into the crowded genre of mini-game collections for the Wii...and falls awkwardly and flailing, at that. Carnival Games ain't perfect, either, but it's a lot more elegant than Wonder World. The midway mini-game collection is a great concept for a Wii party game-someone just needs to step up and really do it right.