SelectButton:"Plans don't always go according to errr...plan. Kevin demonstrates how panicking during a heist is not the way to handle the pressure."
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(CriticalIndieGamer) It’s the early 70’s and you’re out to get revenge on society... and Richard Nixon.
You are the brains in this heist game. Pick tactics and manage your crew, either approaching a job with stealth or brute force, each with it’s own rewards and punishments. Threaten civilians to do your bidding, hide bodies to avoid detection and much much more.
Nerd Rock from the Sun writes: "When it all comes together, when you've snuck through a map, locked unconscious people in rooms, stuffed your pockets with more cash than you can carry, and are strolling nonchalantly back to your getaway car with no one any the wiser, there's no feeling quite like it."