PSP Fanboy writeS: "What is Super Stardust Portable? Well, it's exactly what it sounds like. It's a PSP version of Super Stardust HD, ready to play anywhere you go. The PSN download-exclusive title is making the big jump from PS3 to PSP, and Housemarque (developers of the original SSHD) have succeeded in creating an authentic Stardust experience for the handheld.
There are obviously going to be two big questions on everyone's mind regarding SSHD. Firstly, the controls. PSP may not have a second analog stick, so how will this work? Well, you simply use the face buttons to shoot in the direction you'd like. It may take a little while to get accostmed to, but SSHD vets will be boosting, bombing and shooting in no time. (ProTip: To do a circular attack with the Gold Melter, press all the face buttons at once.) Secondly, the graphics. While the visuals are obviously toned down from the PS3, the PSP version is able to render a surprising amount of enemies on screen while maintaining a silky smooth framerate. It may not be PSP's best looking game, but for a quick pick-up-and-play title, SSP offers more than enough detail."
Super Stardust Portable on PS Plus Premium now features full Trophy support!
Amazing. Time to get back and grab that Platinum before Hogwarts, PSVR2 and Octopath Traveler 2 will steal all the time.
I own this on my PSP and Vita. I did not see it in the article but will those versions get a patch for trophies as well?
This game could really use twin-stick support. On PS Vita, you were able to map the face buttons to the right stick... can't seem to find a way to do this on PS5. Anyone have any luck?
Remember when the PS3 launched? It didn't have trophies at all. Trophy support was added in soon after launch. SO adding it to games is not unheard of.
Mixmoff and Aevan kick it old-school this week as they talk Gay Tony, Ratchet and Clank, Modern Warfare 2, Dragon Age, Beaterator, Ninja Blade, and more. This show also features a special guest editorial segment by open casting call respondent Dr. Scares!
Action is intense as you navigate your tiny ship through screens filled with asteroids and other nuggets of multi-coloured debris and the PSP's screen is constantly full of dangers. In fact, this makes the game a rather tough nut to crack as it's all too easy to miss pieces of flotsam and get wiped out. Annoyingly, Sony chose to make three modes (Endless, Survival and Bomber) available as premium DLC, so for the full package you have to fork out an extra few bucks. Not bad, but not essential.